Super Robin 31 July 25


This is an update to recap where I am with Super Robin.

The following are now complete:

Game music - we have title screen music and wonderful music for each of the 5 worlds provided by the super talented Simone Bernacchia.

47 out of the planned 50 levels have been created.

Bugs Fixed

The issue with the fourth sound effect not playing has been resolved by updating to a later version of the Scorpion Engine.

New or Outstanding Bugs

Updating to a latter version of the game engine has caused an issue with the parallax image used for the caves world which we are currently trying to resolve.

Still to do:

Create 2 more end of world bosses - one for Seaside and one for the City world.

Play test the levels

Create new sound effects for the enemy deaths

Physical Copies

There are plans to produce a limited print run of physical copies for the Megadrive - and work has started on the case artwork.

Final Release Date:

The plan is to have a complete game available for the start of 2026. 

Files

SuperRobinWebDemo.zip 6.5 MB
Jul 29, 2025

Get Super Robin (Demo) and Full Game

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